Shannon Parker has finally come to terms with life in the mythical world of Partholon. She's almost forgotten her old life on Earth - especially when she discovers she's pregnant. Then a sudden burst of power sends her back to Oklahoma. Without magic, Shannon can't return to Partholon and needs to find help.
A Game of Magic. Student magician Opal Cowan's newfound ability to steal others' powers makes her too powerful. Trapped under house arrest, Opal dares to defy her imprisonment, searching for Ulrick, the man she thinks she loves. Thinks because she is sure another man - now her prisoner - has switched souls with Ulrick. In hostile territory, without proof or allies, Opal isn't sure whom to trust. She doesn't know the real Ulrick's whereabouts and can't forget Kade, the handsome Stormdancer who doesn't want to let her get too close. And now everyone is after Opal's special powers for their own deadly gain...
A new legacy is rising... After siphoning her own blood magic, Opal Cowan has lost her powers and been separated from Kade and Ulrick, the two men who divide her heart. Now an outsider looking in, Opal spies through the glass on those with the powers she once had. Until spying through the glass becomes her new power. Suddenly, the beautiful pieces she makes flash in the presence of magic. And then she discovers that some of her blood has been stolen - and that finding it may let her regain her powers for good. Or learn if they're lost forever.
In this follow-up to "Storm Glass, New York Times"-bestselling author Snyder invites readers into a world of molten magic, where storms can be captured within a glass orb, and a magician's powers can remain hidden until challenged by enemy forces. Original.
Born to be the Chief Shaman and ruler of a herd of centaurs would be tough for any girl - and Brighid wants out. Joining Clan MacCallan as a Huntress and helping broken-hearted Cuchulainn on his mission seems much simpler - if befriending bat-winged creatures and helping them gain acceptance in society can ever be described as simple.
Me? A Leader? Okay, I did prove that there's more to Inside than we knew. That a whole world exists beyond this cube we live in. And finding that led to a major rebellion - between worker scrubs like me and the snobby uppers who rule our world. Make that ruled. Because of me, we're free.
After siphoning her own blood magic in the showdown at Hubal, Opal Cowan has lost her powers. She can no longer create glass magic. More, she's immune to the effects of magic. Opal is an outsider looking in, spying through the glass on those with the powers she once had, powers that make a difference in the world.
Raised as a normal girl in Oklahoma for eighteen years, Morrigan had no idea how special she really was. After discovering the truth of her heritage, her grief takes on a power of their own, carrying her back to the world of Partholon. Yet, instead of being respected as the daughter of the goddess Incarnate, Morrigan feels like an outsider.
Student glass magician Opal Cowan's newfound ability to steal a magician's powers makes her too powerful. Ordered to house arrest, Opal dares defy her imprisonment, travelling to the Moon Clan's lands in search of Ulrick, the man she thinks she loves. Thinks because she is sure another man - now her prisoner - has switched souls with Ulrick.
I'm Trella. I'm a scrub. A nobody. One of thousands who work the lower levels, keeping Inside clean for the Uppers. I've got one friend, do my job and try to avoid the Pop Cops. So what if I occasionally use the pipes to sneak around the Upper levels? Not like it's all that dangerous - the only neck at risk is my own.